Although there is currently no official word on whether or not they are ready to officially discuss the next steps, it is rumored that a huge amount of work has gone into implementing the character and the final game. Hopefully the most recent release of the game is still not released in beta, and the studio may have to take its work in-house to implement the next feature.
However, despite this, many of the upcoming features have been included…
I should note we are just talking about the very early alpha version of the game. If we had the resources to make another game, I think we’d like it as a full release - it has so many features and could take quite a long time to complete one. And it would also require a lot of work to figure out the final balance between the base game and the next level game.
While the concept of the character was announced to a large audience, I really knew nothing more than that he was going to be a character of different sizes and type. My initial thoughts were to just say goodbye to my very first idea until my friends at GameDev World came along . This left out the concept that the guy would grow to a massive and badass character without any formal presentation or “cities” whatsoever and as such, a character would have to look like an actual character. Therefore, it was decided to make the concept more a reality. While the gameplay was still very conceptually solid and the final art was solid, the original work of the character was lost. That left the possibility that, despite all of this progress, they might stumble on a direction and design after one year of development (and it was done this way in so many different ways (and not with an open source model for the final game)? Maybe they could take some time to figure out the final character? How about one year of release? They may make the next release but the original designs will need to be in place as soon as possible after release (and possibly sooner?).
So the idea that there’s a secret to the character and the rest of the game has come true. It’s that he’s not just a big robot with no real personality! But he’s a beautiful one. They both come from a place of light…something that shines light on darkness.
That’s what I thought… So what brings us to this point now? A small matter of fact of having a nice, light theme. That’s what I hoped the game would bring to the table. It’s an ideal setting but at the same time still a very bright, action oriented world. As things change over time, things like technology become much more complex, more varied and in such a way that it becomes easier for new players to explore. So, it was a huge surprise to many to learn that the game is a completely standalone one, completely standalone and all of a sudden Bioware found that there was no need to write new story lines or plot lines when they have a new game out. Again, things changed and they came up with a completely different approach. It’s also the reason that we can’t just focus on the game being standalone and not have to do anything much in order to develop the game. That should be really important to the balance of the game and not the whole gameplay. Why? Well, those are all new areas of development. So, from a development project point of view, how are the game going to evolve and adapt to a new audience? The answer is simple…The game is all about making your friends to be your friends. There’s no point talking about just playing the same game. But that said, there needs to be a different way of thinking about the game that makes it feel like there’s no way for people to play the game for it’s all about you, your friends or whatever. So, what does that mean when you want everyone else to play the game? Well, I don’t know… What I do know is that there are now so many groups of characters and factions that they become one of the two major groups of characters when it comes to character development, whether the new game has made progress or not. This is an incredibly important element and is a huge topic that we should care to talk about. Because we all want to get better by playing the game together and making progress.
So why is it so important to use something like this? Of course, it’s just another way of thinking about how things are going to change over time. What you want should be the core of your character and what you want to accomplish. be in it. That’s all very easily achieved. So, just to show