And no, that wasn’t just a coincidence.
In this particular case, many players were stuck facing one or the other side of the apartment because the game kept going into a non-transitionable animation when switching from a wall to a window (think of the old Nintendo GameCube version of Doom , or of the Wii’s Time Crisis ). So naturally, we thought that, in order to prevent this from happening again, the developers would be better off simply not showing the window from the point of view that, when used correctly, creates most of the damage to the other door. Instead of that, we found this video of a game with the window enabled and in an odd animation:
There are problems with this video, however. While no one’s sure if the window has a physical impact, the fact that the windows in the video are not in reality angled and are instead angled downwards with the game’s geometry creates the illusion that the other character has been shot there instead of through it. The developers, of course, don’t seem too concerned about this.
If a window can be seen shooting through it, then it must be doing its job … if not, you’ve got a shooter with deadliness beyond the scope of any description we can offer. If you’re worried that you might be in a video game that is shooting you through the window during your shift, you need to call in sick. No, the developers of Modern Warfare still don’t seem too concerned and want to keep up the fire-fights. They’ve stated as much by mentioning this new feature as an Easter Egg , which is weird in itself because it doesn’t even have an actual name.
There’s a reason I say that Modern Warfare is a mess, though. The game doesn’t just shoot you through windows. It also seems to shoot you through the floor of certain doors and even one through the head of a soldier. It’s not the most sophisticated of technology, and there’s nothing on the official site that suggests how this stuff works but it does make the game even weirder.